Posts

Showing posts from 2018

September 3, 2018 - Character workflow from Maya to Unity

August 5, 2018 - Teaching Game Dev at The Animation Project

June 19 thru 27 2018 - Vertex lights, StringBuilder, Arrays vs Lists and Log 0

July 2, 2018 - GDQ One Mechanic Game Jam #4

June 18, 2018 - Optimizing code: The Profiler is my new best friend!

12 games in 12 weeks - Begin!

June 2, 2018 I am BLOG