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A weekly-ish blog of my adventures in Unity3d development and maybe some VR/AR or mobile apps and games.
Posts
Showing posts from 2018
September 3, 2018 - Character workflow from Maya to Unity
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August 5, 2018 - Teaching Game Dev at The Animation Project
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June 19 thru 27 2018 - Vertex lights, StringBuilder, Arrays vs Lists and Log 0
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July 2, 2018 - GDQ One Mechanic Game Jam #4
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June 18, 2018 - Optimizing code: The Profiler is my new best friend!
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